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Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Homo Jesus
The LGBT Last Supper
32
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Posted - 2012.08.05 01:50:00 -
[1] - Quote
Icecar wrote:I find it funny how all you lowsec pirates like to call gang-raping single ships "pvp." Honestly you guys have had this coming to you for a while. Karma is a *****.
I find it funny how many high sec players think this is pirates whining that their game just got harder. You guys don't understand how sentry or most of crimewatch mechanics changes will hurt the entire game as a whole. I can dock a combat ship under current GCC sentry fire and get back out of it in an untanked helios to scan another half-wit when the situation warrants it. Sentry changes won't stop that it will only give a false sense of security. Here are a couple examples for the uninformed masses which I'm pretty sure includes the Greyscale dev guy:
A dessy or interceptor can now survive a shot or 2 from sentries to tackle? AWESOME!!!! because the sentries can't hit the sniper munnins camping the gate.
Suspect flag now gives someone a global tag for anyone to aggress? Ok...I flag myself and warp 100 off a busy mission hub gate. My fleet is comprised of RR battleships but comes to the gate and begins to shoot me a little bit to make it look like there is an entire fleet pounding on the "suspect". When foolish players burn out to ***** on a killmail the aggressor fleet now becomes suspect RR for me. They now get a suspect flag,too...but who cares it's a organized fleet the best thing that could happen is more random idiots start shooting.
They should change the name of this stuff from Crimewatch to Deception. What was really needed was the aggression timer for rr and maybe a longer time to dock after aggro to address some of the docking game issues. What they are doing is packing 10 pounds of bullshit into a 5 pound bag with a shiny bow... |

Homo Jesus
The LGBT Last Supper
32
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Posted - 2012.08.05 13:49:00 -
[2] - Quote
Alara IonStorm wrote:betoli wrote: ETA: the ideal effect is that more carebears venture into ls, and more ls pirates venture into null overall migrating everyone into riskier space.
What makes you think Carebears should ever enter Lo-Sec at all. PvE'ers yes absolutely and they do enter Lo-Sec. If you spend time in Lo-Sec you will notice 3 things right right off the bat. 1. Most of the people in Local are not Pirates. 2. Most of the people in Lo-Sec won't attack you, they would rather go about their business. 3. Almost all non Pirates who go to on a regular basis or live in Low-Sec have assets there at their disposal. They have friends on call. Frequently traveled systems and well used stations. They have people with Carriers to stay mobile. They drop into an area of their choosing and setup stakes. If an enemy comes more often then not they will pull back and the pirates will move on. If they start sticking around they will knock them back or pull up stakes and move to a new system. Solo PvE'ers and Explorers on the other hand are another breed you see often using backwater routes and specialized ships. They don't mind taking a lose or two because they are good enough to escape or slip through 99% of the time. Low-Sec right now is group space. Full of PvE'ers, Pirates, Weekend PvP'ers from Hi and Null, general corporations, Anti Pirates, Solo Explorers and FW. Why you think Carebears who by nature do not form up, share intel, are 100% risk adverse and complain everytime they lose a ship belong in PvP capable space is beyond me. EVE's so called Carebear population is lower then the forums make it out to be. The rewards of Lo-Sec are too low for the effort currently. To many small corps would rather rent space in Null then set up stakes in Lo. In essence Lo-Sec is a place majorly for small Corporations who set themselves up not Carebears. If CCP wants to boost Lo-Sec that is who they should be catering too. The irony of this is the mechanics are setup to neither help Lo-Sec residents and built with more then enough loop holes to allow for camping solely of solo carebears. This accomplishes no goal other then making the space less fun for PvP'ers and no PvP'ers does not just mean Pirates. More then not you are likely to see a High Sec Gang looking for Pirates to kill as well. There is a Lo-Sec community that enjoys the space. Why nerf their fun?
That's pretty dead on other than the nerfing fun part. Any changes made that cause me to pay attention to security status will do exactly that...and I'll get it to +5 on a regular basis to go reap a whirlwind in high sec. Suicide ganks not meant to be profitable? They must mean suicide ganks (on mining barges).
If the genius that opened this can of worms is still reading move all static plexes that aren't related to stories or whatever in high sec to low sec and spread them out. If I have to explain to you why this would continue to achieve what you guys are trying to do I'd want to be paid so you'd actually value it. FW changes seem like a good step to an outsider like me so why start taking steps backwards into "more safe"? You guys were applauded for buffing something that makes you LESS SAFE!
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Homo Jesus
The LGBT Last Supper
32
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Posted - 2012.08.06 13:39:00 -
[3] - Quote
Jimmy Gunsmythe wrote:Homo Jesus wrote:Jimmy Gunsmythe wrote: Pirates killed piracy. You guys could have ran that sh*t like the mob, but instead it became about kill mails, dishonoring ransoms and blowing up anything that popped through the gates. The short term thinking of the majority of losec players amazes me, because with some protection rackets and crafty manipulation you might have made some serious bank. I'm talking a player-driven social structure that could easily be comparable to such things as the mob in 30s Chicago or 70-80s New York, or even a Mexican Cartel organization.
Maybe that's what CCP is trying to nudge the players to incorporate for themselves, instead of this scorched earth policy that most people utilize for the lulz and the mailz. That was never sustainable in the first place, and it reeks of welfare dependance that players would do this and then cry that CCP should move Lvl4s, Incursions, etc. out to losec. By now making it near impossible to perma-tank gate guns (which never should have been an option, ever), players will now have to adapt, be creative, learn new methods to play and profit from the game. If losec players are smart, they will start thinking more long term. They may even create a whole new social structure in losec that would encourage more people to come to losec via a mafia-style protection system that would shield those who pay and destroy those who are payees to other losec corps.
THIS would be emergent gameplay, and this would be something that would draw me out into losec in a heartbeat
Here is an example of a guy that thinks a sentry change would magically create something that already exists. After this change he still wouldn't go near low sec and I'll prove it to you. I have a small low sec pocket under decent control with a level 4 agent, lucrative belts for mining and very nice exploration sites. I can provide you with an intel channel, light blue status, and a custom scarebear guide to help insure your safety. The cost is 100mil a month per character. I'll wait for all the mails to pour in from interested carebears....  The minute I tell them they need to watch local, use d-scan and report intel they think I'm ripping them off because we can never make it a 100% brainless activity like high sec and they will need to be at the keyboard 100% when in space. They don't understand they are just paying for "protection"....FROM US not every single person that enters local. Wanna pay for that? No? Why? Ransoms? How many have you paid? 9 1/2 times out of 10 when you offer a ransom you're promptly told to F*UCK OFF. While I can understand this mindset we're not talking about a ransom mechanic being added to escrow money that only gets released when the point drops. Blah blah blah What I proposed does not exist, by the very fact that the rallying cry is losec is empty. If something like this existed in the manner that I spoke of, I can guarantee you that losec would probably be far more interesting than it has ever been. What I spoke of was in all intents and purposes a protection service. The losec corp makes the money in exchange for keeping their charges safe from harm. That means if a rival corp comes into a system that you have figuratively claimed, it's your responsibility to protecty it as well. Those who don't pay don't get to play in your system or systems. You scan them down and destroy them if you cannot take them out initially. blah blah blah
I just gave you your rallying cry. I have exactly what you speak of...100mil per character a month. What do you think an intel channel is for? To chat with me?
Please, continue to post nonsense reasons why this ISN'T what you want but be more specific. Would you like us to hold your hand and fleet warp you to a safety net pos when you're afking missions or something because that would cost considerably more. |

Homo Jesus
The LGBT Last Supper
32
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Posted - 2012.08.06 16:48:00 -
[4] - Quote
Reicine Ceer wrote:Surely the easiest thing to do would be to just make it so that gate guns have tankable but high dps, but also with web and scram?
Whille that's a better "spitball" idea than what was proposed it's still bad for many reasons.
Let's really ride the crazy train here and use our massive common sense skills together to help our dear misled developer before he's hanging out with dropbear in the free soup kitchen. Let the security rating of a system govern how many sentries are in a battery (.4 system = 4 guns per battery, .3 system = 3 guns). Change the cycle time for lower rated systems to compensate for less guns and possibly open up opportunities for small hulls to camp in lower security systems. Tweak damage anyway ya want they will always be tankable for long periods of time unless the "ramp up" is global, reaches 100% power within a short period of time and lasts till the next down time. |

Homo Jesus
The LGBT Last Supper
32
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Posted - 2012.08.06 22:49:00 -
[5] - Quote
Johan Civire wrote: And a other QQ post about this USING your alt is a scaring act off a noob. Get over it. I can also say i played sinds orginal beta close beta and play the 2D game at start.... This is not trusting thats just ignoring like a troll.
Proper English? How about just English because I have no idea what that is supposed to mean. Maybe smoke signals would work better next time. |

Homo Jesus
The LGBT Last Supper
32
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Posted - 2012.08.06 23:48:00 -
[6] - Quote
Ranger 1 wrote:Still waiting to see the part that I apparently missed that says that a low sec status has anything at all to do with being "Suspect".
"Sentry guns will now shoot anyone with a criminal flag, suspect or otherwise"
That do it for ya? Criminal flag as in outlaw or gcc is his problem to clear up which I think he did. |

Homo Jesus
The LGBT Last Supper
32
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Posted - 2012.08.07 00:16:00 -
[7] - Quote
Nerf Burger wrote:Tara Read wrote:[
No it'll make you think Sentries will hold your hand through each jump through low sec. "Livening up" low sec does not mean making it easier for you to pass through the system to your destination. This quote highlights just how stupid some gate campers really are. Anyone that can actually think logically knows that if low sec is more accessible it will increase traffic. More lazy, stupid EVE "pvper" tears please.
An example of an activity this increased traffic will partake in now that the gates and stations are all magically cleared? |

Homo Jesus
The LGBT Last Supper
32
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Posted - 2012.08.07 00:46:00 -
[8] - Quote
Nerf Burger wrote:
eve "pvpers" really are the dumbest of all mmorpg pvpers. Driven from games that require actual skill. About time CCP shat on you and took away your easymode kills. In other pvp games, players actually have to work for their kills, they dont just sit around waiting for victims and merely have to click 2-3 buttons with their mouse FTW.
That's funny man.....way to stir the turd. 
And by you passing through the gates easily from A to B low sec will be revived? Cepters can't catch ya? You do know a drone or can cloud to decloak is within the rules as long as it doesn't cause lag...right? |

Homo Jesus
The LGBT Last Supper
32
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Posted - 2012.08.07 01:32:00 -
[9] - Quote
Ranger 1 wrote:
After all, it's par for the course for your average EVE forum poster.
Sadly, what I see that's par for the course is people chiming in with no understanding at all of game mechanics like you.
If he was only talking about high sec gates why bring up criminal flags? Ever go to high sec with gcc? I'd go on but the only people who matter already know how wrong any carebear who posted here is about low sec in general as if you're going to insta-pop at every gate, low sec is completely dead, sentries will help you operate in any way there outside of the station, etc... |

Homo Jesus
The LGBT Last Supper
32
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Posted - 2012.08.07 01:48:00 -
[10] - Quote
Alavaria Fera wrote:Homo Jesus wrote: If he was only talking about high sec gates why bring up criminal flags? Ever go to high sec with gcc? I'd go on but the only people who matter already know how wrong any carebear who posted here is about low sec in general as if you're going to insta-pop at every gate, low sec is completely dead, sentries will help you operate in any way there outside of the station, etc... I thought the point was the guns wouldn't instapop anyone. Whereas they "insta"pop frigates right now.
You were able to get a point out of all this? Mostly the conclusion I've come to is some dev guy shot a spitball at the chalkboard and promised to try to clean it up before release day.
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Homo Jesus
The LGBT Last Supper
32
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Posted - 2012.08.07 01:59:00 -
[11] - Quote
Ranger 1 wrote:Homo Jesus wrote:Alavaria Fera wrote:Homo Jesus wrote: If he was only talking about high sec gates why bring up criminal flags? Ever go to high sec with gcc? I'd go on but the only people who matter already know how wrong any carebear who posted here is about low sec in general as if you're going to insta-pop at every gate, low sec is completely dead, sentries will help you operate in any way there outside of the station, etc... I thought the point was the guns wouldn't instapop anyone. Whereas they "insta"pop frigates right now. You were able to get a point out of all this? Mostly the conclusion I've come to is some dev guy shot a spitball at the chalkboard and promised to try to clean it up before release day. Leaping to the wrong conclusion can be habit forming.
Yeah, not being a null or FW pet chasing isk taught me to try to consistently predict outcomes and understand mechanics beyond what primary was called...good nite o/
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Homo Jesus
The LGBT Last Supper
33
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Posted - 2012.08.10 15:04:00 -
[12] - Quote
Oki Riverson wrote:
We need people into low sec to do other things, industry, exploration, missions, whatever tbh. Why? because we need to hunt them down properly and not just shoot their hauler in the face because the gate was camped for 3 hours. I'm not saying this will happen just by changing the way gate guns work, but it's a step in the right direction of pulling down that high sec player wall.
Oki
Well, at least you have things for people to do after making past the gate but why would they come to low for those activities. All of those are available in high sec under Concord protection.
When the docking timer was changed it made it damn near impossible to gank a transport at an undock. I didn't notice any change in the traffic at all. Mod lag caused by the server timing thing makes it hard as hell to make split second activations but that didn't increase small ship traffic at all. This change with no additions to attract people is a waste of time.
What is the next change in the right direction after making the gates safer? You need a maxed prober to find ships in missions? Once someone warps into a 5/10 it's considered claimed and only fleet members can enter? Support this to our own peril they aren't just going to feed us bears... |

Homo Jesus
The LGBT Last Supper
33
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Posted - 2012.08.14 20:09:00 -
[13] - Quote
"Aleks and CCP Greyscale briefly discuss community response to these changes, Greyscale acknowledges that the changes to "suspect" flagging would upset some players, particularly can-flippers."
Let's not forget this gem. You know all those can flippers that aren't looking for "real" pvp and are going to be terribly furious about a "flag" that acts as though you just can flipped all of EvE. Yep, no holes in that one look at all the threads from the flippers about how bad that will be. Let's rename him CCP Clueless and the winter update Arson. |

Homo Jesus
The LGBT Last Supper
33
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Posted - 2012.08.14 20:44:00 -
[14] - Quote
Nerf Burger wrote:Homo Jesus wrote:. You know all those can flippers that aren't looking for "real" pvp and are going to be terribly furious about a "flag" that acts as though you just can flipped all of EvE. Yep, no holes in that one look at all the threads from the flippers about how bad that will be. Let's rename him CCP Clueless and the winter update Arson. mm ganker tears, so delicious. Oh-no! poor greifers will have to take a risk when flipping a can of a solo miner? Better bawl all over the forums now about how EVE pvp is ruined forever. 
Actually, that was more like drinking my urine. I've never flipped a can but I'm sure to love the suspect flagging. 
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Homo Jesus
The LGBT Last Supper
33
|
Posted - 2012.08.15 00:06:00 -
[15] - Quote
To flip or not to flip this is the question...well not really. I guess it would be if I flip do the godlike sentries attack me?
And if a flip flags you to everyone in high sec will the foolish:
A: not attack
B: rush forward in fail fits or
C: form a proper quick response fleet |

Homo Jesus
The LGBT Last Supper
33
|
Posted - 2012.08.16 03:31:00 -
[16] - Quote
My spider sense tells me that Mr. Burger has probably been beaten up and robbed for real few times....now he thinks there will be some kind of carebear awakening which will result in many of them learning pvp mechanics to become the suspect police or something.
I can't wait to see his losses and tear posts. Can we put the flashy blue light back on the comet so he can use that while shouting "WOOP WOOP U unda arress" at his computer screen? |
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